Pretty much any 3D graphics card, depending on complexity. Windows XP or later Mac OS X 10.5 or later System Requirements for Unity-Authored Content GPU support for OpenGLES 2.0 is recommended Windows XP SP2 or later Mac OS 10.5.8 or laterĪndroid SDK and Java Development Kit (JDK)Īndroid authored content requires devices equipped with:ĭevice powered by an ARMv7 (Cortex family) CPU In addition to the general system requirements for Unity Authoring System Requirements for Unity Android Authoring The rest only depends on the complexity of your projects! System Requirements for Unity iOS Authoring The rest only depends on the complexity of your projects!. Using Occlusion Culling requires GPU with Occlusion Query support (some Intel GPUs do not support that).
Graphics card with DirectX 9 level (shader model 2.0) capabilities. Note that Unity was not tested on server versions of Windows and OS X. Windows: XP SP2 or later Mac OS X: Intel CPU & 'Leopard' 10.5 or later.